A innovative management game about scrap heaps and robots
Play in a world where you build your own scrap empire, manage autonomous worker bots and continuously upgrade their machinery and automation. optimize, and expand while shaping your own strategy and taking efficiency to the next level.
Genre: Incremental / Management
Engine: Unity
Team Size: 1
Duration: May 2026 - August 2026
Platform: PC
Core Game Design & Systems
Rethinking Classic Loops: Re-imagined the original Lemmings mechanic into a modern singleplayer incremental management game, shifting the focus from simple unit guidance to a rewarding automation positive feedback loop.
Singleplayer Economy: Built and balanced a closed single-currency economy, making sure resource scaling, purchases, and upgrades feel fair and satisfying throughout the run.
Automation Progression: Designed progression loops that smoothly take the player from hands-on micro-management to macro-level automation with worker bots.
UX, Feedback & Iterative Design
Listening to Playtest Feedback: Learned to spot player friction and fix it with active mechanics—like adding a wind-push system when playtesters felt helpless about not being able to move autonomous bots directly.
Improving Controls: Enhanced the general game feel by replacing clunky click selection with quick 1, 2, 3 keybindings, making unit management much smoother.
Skill Tree Design: Built and balanced a deep skill tree from scratch, learning how to present complex progression paths clearly without cluttering the screen.
Clear UI & Feedback: Focused heavily on clean UI layout and instant feedback so players always know where their resources are going and what to unlock next.